
include( "shared.lua" )

ENT.AutomaticFrameAdvance = true 
ENT.CreateOnClick = true -- Checks if you need to position your ghost first to create this block.
ENT.Description = "" -- Description displayed.

function ENT:Initialize()
end

function ENT:Draw()
	self:DrawModel()
end

-- Draws the ghost block for creation.
function ENT:DrawBlockGhost( ghost, pos, ang )
	ghost:SetModel( "models/hunter/blocks/cube05x05x05.mdl" )
	ghost:SetPos( pos )
	ghost:SetAngles( ang )
	ghost:DrawModel()
end

-- Draw spawn icon.
function ENT:DrawSpawnIcon()
end